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	<title>Comments on: Tiny Tower &#8212; When did videogames get ruined?</title>
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	<link>http://www.jacksonfish.com/blog/2011/10/24/tiny-tower-when-did-videogames-get-ruined/</link>
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		<title>By: Tiny Tower is taking over my life - Coffee, Poetry &#38; (Unsent) Letters</title>
		<link>http://www.jacksonfish.com/blog/2011/10/24/tiny-tower-when-did-videogames-get-ruined/comment-page-1/#comment-62757</link>
		<dc:creator>Tiny Tower is taking over my life - Coffee, Poetry &#38; (Unsent) Letters</dc:creator>
		<pubDate>Wed, 04 Apr 2012 11:11:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.jacksonfish.com/?p=3015#comment-62757</guid>
		<description>[...] Tiny Tower &#8211; When did videogames get ruined? (jacksonfish.com) [...]</description>
		<content:encoded><![CDATA[<p>[...] Tiny Tower &#8211; When did videogames get ruined? (jacksonfish.com) [...]</p>
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		<title>By: Crazy_Joe</title>
		<link>http://www.jacksonfish.com/blog/2011/10/24/tiny-tower-when-did-videogames-get-ruined/comment-page-1/#comment-62667</link>
		<dc:creator>Crazy_Joe</dc:creator>
		<pubDate>Thu, 02 Feb 2012 02:44:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.jacksonfish.com/?p=3015#comment-62667</guid>
		<description>In-app purchases have destroyed video games.  The dearth of games that have people doing inane tasks endlessly, encouraging sometimes even hundreds of dollars of in-app purchases for &quot;game&quot;, &quot;coins&quot;, or whatever is the ultimate insult and banal almost beyond comprehension.  The iTunes App store was initially a great, innovative place for new talent.  Now it&#039;s a race to the bottom to find which graphical icons will encourage the most exchange of real money for total worthlessness.   I paid $5 for a premium game a couple of years ago on iTunes which through an update that I didn&#039;t notice converted the entire game to this cash cow version.  They completely ruined the gameplay.  You literally cannot do anything in the game without spending money on for &quot;dollars&quot; that buy you any of hundreds of in-game items that have nothing to do with the theme of the game.  Literally every action you take in the game results in a pop-up window asking if you want to make an in-app purchase.  There is no way to revert to the previous version of the game before they completely destroyed it, so they basically stole my $5.  This is from a MAJOR publisher!  This disgusting practice has become so lucrative that it&#039;s now fully infecting desktop gaming such as with Steam.  Instead of releasing a whole game, huge portions are cut out before sale and then released sometimes right along with the game as DLC packs.  It&#039;s now just a matter of creating some purposeless, goal-less eye candy that will keep people paying to continue the pointless experience.  It&#039;s crass, disgusting, worse than gambling, borderline fraudulent and gaming is ruined as a result.  On the other side of it, a lot of lazy, ethic-less developers are surely becoming overnight millionaires.</description>
		<content:encoded><![CDATA[<p>In-app purchases have destroyed video games.  The dearth of games that have people doing inane tasks endlessly, encouraging sometimes even hundreds of dollars of in-app purchases for &#8220;game&#8221;, &#8220;coins&#8221;, or whatever is the ultimate insult and banal almost beyond comprehension.  The iTunes App store was initially a great, innovative place for new talent.  Now it&#8217;s a race to the bottom to find which graphical icons will encourage the most exchange of real money for total worthlessness.   I paid $5 for a premium game a couple of years ago on iTunes which through an update that I didn&#8217;t notice converted the entire game to this cash cow version.  They completely ruined the gameplay.  You literally cannot do anything in the game without spending money on for &#8220;dollars&#8221; that buy you any of hundreds of in-game items that have nothing to do with the theme of the game.  Literally every action you take in the game results in a pop-up window asking if you want to make an in-app purchase.  There is no way to revert to the previous version of the game before they completely destroyed it, so they basically stole my $5.  This is from a MAJOR publisher!  This disgusting practice has become so lucrative that it&#8217;s now fully infecting desktop gaming such as with Steam.  Instead of releasing a whole game, huge portions are cut out before sale and then released sometimes right along with the game as DLC packs.  It&#8217;s now just a matter of creating some purposeless, goal-less eye candy that will keep people paying to continue the pointless experience.  It&#8217;s crass, disgusting, worse than gambling, borderline fraudulent and gaming is ruined as a result.  On the other side of it, a lot of lazy, ethic-less developers are surely becoming overnight millionaires.</p>
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		<title>By: Cato</title>
		<link>http://www.jacksonfish.com/blog/2011/10/24/tiny-tower-when-did-videogames-get-ruined/comment-page-1/#comment-62626</link>
		<dc:creator>Cato</dc:creator>
		<pubDate>Wed, 26 Oct 2011 05:45:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.jacksonfish.com/?p=3015#comment-62626</guid>
		<description>Your concluding solution, if these things don&#039;t die out soon enough, sounds right on to me. Knowing that my progress is deliberately slowed and that I&#039;m on a path where my choices don&#039;t matter has, for the first time, helped me to quit my gaming habit. Maybe my kind of fun is being pushed to the wayside because I&#039;m not the big spender -- I&#039;ve milked Heroes II harder than it was ever meant to be for $10 -- but I am a buyer, but now what? So I intend to take a turn at the wheel and come up with my own next time I want something new, because all of this cloud stuff is crap.</description>
		<content:encoded><![CDATA[<p>Your concluding solution, if these things don&#8217;t die out soon enough, sounds right on to me. Knowing that my progress is deliberately slowed and that I&#8217;m on a path where my choices don&#8217;t matter has, for the first time, helped me to quit my gaming habit. Maybe my kind of fun is being pushed to the wayside because I&#8217;m not the big spender &#8212; I&#8217;ve milked Heroes II harder than it was ever meant to be for $10 &#8212; but I am a buyer, but now what? So I intend to take a turn at the wheel and come up with my own next time I want something new, because all of this cloud stuff is crap.</p>
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